The first starting room is filled with pool of ink. The room also consists of barrels, wooden planks as poles, and a locked door up ahead that was suppose to be another way out.
The maze is located to the left. A statue of Bendy is found in the maze next to another pool of ink.
The path to the maze is first seen blocked off by numerous barrels and boards that are moved away by an unknown force when Ink Bendy begins the chase upon encountering him unexpectedly. If Ink Bendy successfully kills Henry, the latter will respawn at a Bendy statue found in the maze.
Approaching the nearby ink pool will cause Ink Bendy to emerge and resume the chase. Henry manages to escape into the S3 vault and Ink Bendy gives up the chase after failing to break down the door being blocked by wooden brick.
- In the first room, if Henry walks backwards to the locked door to prevent Ink Bendy from popping out, then stand idle for a bit, a Bendy's whistle can be heard for only few seconds. Besides the whistle, Henry can hear what seems like gears grinding from the Ink Machine itself, before heading into much deeper underground.
- If using hacks by teleporting to the blocked hallway from the left side, Henry will locate the Wandering Sin. First introduced for the release of Chapter 3: Rise and Fall, it was later removed upon Chapter 4: Colossal Wonders's release.
- Before Chapter 3: Rise and Fall's release, the corridor maze along with the chase from Chapter 2's first pre-updated release was much shorter, as the maze was instead a hallway.
|The presumed sound of the Ink Machine and Bendy's whistle heard from behind the door.|
|The sound produced for when Ink Bendy is appearing from the ink.|