The prototype version of Chapter 1 is the earliest known demo, released on February 10, 2017 from Game Jolt once before eventually being taken down. The demo itself is entirely different when compared to its remastered updates, with slightly shorter gameplay length and a lack of several features that were not planned to be implemented yet. The demo was created by only two people: theMeatly and Mike Mood, way before hiring several more developers for bigger collaboration.

It was later updated on April 18, 2017 with remastered features and changes upon Chapter 2's release, then remastered again on September 28, 2017 upon Chapter 3's release, and remastered for the third time with having two other chapters remastered again on April 30,2018 with Chapter 4's release.

The prototype for Chapter 1 can be downloaded from here. Credit goes to the Steam user Micah for the download. It can be used by both 64-bit and 32-bit.

Characters / Monsters

All characters' models (except theMeatly) are totally different when compared to their own final builds. The unseen characters Henry and Wally Franks both have audio quality slightly different from their own dialogue.

Thomas Connor's tape was not planned to be added, making Wally Franks the only recorded speaker in the prototype.


The cutout for Bendy is completely identical with the only exceptions being the gloves each with three darts instead of two buttons, and the fact that his index finger was closer to his hand. The cutout also appears to be entirely flat as if made of paper instead of a cardboard.

Prototype Final

Boris clone

The Boris clone's older model look slightly bigger and less detailed, with the giant hole from his stomach resembling a Y-shaped incision. Another noticeable difference is that the model wears no overalls or gloves.

Prototype Final
PrototypeChapter 1 Dead Boris

Ink Bendy

Ink Bendy has an entirely different model in the early prototype. He is about the same height as Henry, with a human-like head, different-styled horns, and a lack of arms or legs and has a little less detail.

Prototype Final
Monster Bendy better-0

Ink Bendy also lets out an high-pitched shriek when popping out from behind the blocked entrance to the Ink Machine's room. This sound was actually reused audio from theMeatly's very first game MeatlyMakes, likely a placeholder.


Wally Franks

The prototype version of Wally Frank's audio log sounded much cleaner, as it lacked the audio filters that were added in the updates. His audio log does not include the transcript to along with it, as such, his name was initially unknown until it was added in the first update. Just like in all updates before Chapter 4's Update, Wally's audio log was located on a small wooden platform on the wall, instead of being found on a table.

Prototype Final
CassetteTape 01

Henry Stein

All of Henry's dialogue remains the same while his voice sounds slightly higher-pitched and lacking faint echoes. He also lacks the sounds of footsteps and jumping.

Prototype Final
Dialogie 01
DIA Player 01
Dialogue 02
DIA Player 12
Dialogue 05
DIA Player 02
Dialogue 06
DIA Player 06
Dialogue 04
DIA Player 03
Dialogue 03
DIA Player 11
Dialogue AxeCollect
DIA Player 05
Dialogue 07
DIA Player 07

In the prototype and the first update, after collecting all six items, Henry's two audio files are merged into one.

Prototype Final
Dialogue 03
DIA Player 11

Henry will say "I'm getting the hell out of here!" after encountering Ink Bendy while the studio begins to flood. This was removed in the Chapter 2 update. However, this can still be found in the finished game's files.

Prototype Final
Dialogue 08
DIA Player 08


The rooms including the small office, projector closet, art department, pub room, staircase room, two closets from the narrowed room, and some other extended areas had not yet been added, thus, all of the doors remain locked in the prototype.

The "wandering" Bendy cutout had not been added yet when using teleport hacks. Hacking out of the map makes it possible to reveal all wooden floors.

Henry's Desk

Away from Henry's desk room is a locked door, which was later replaced by the staircase room that had wooden boards covering the doorway. from the first remastered update.


The hallway from the beginning of the chapter lacks the "WELCOME"/"EXIT" sign from the ceiling along with boards surrounding the entrance.

After turning on the Ink Machine, if Henry goes to the exit from the workroom without encountering Ink Bendy first, it will be blocked by planks until Henry walks back to the blocked entrance of the Ink Machine's room.

Mini Workroom

From the locked door of this location, there is a light from within the room behind the locked door. Attempting to open the door while preparing to look for six items suddenly causes the light to turn off.


In addition, the basement had only one room and a hallway leading to the pentagram room, which also lacks a door. There were no stairs added. The scene of Henry passing out upon entering the room wasn't present, showing the game's logo instead before the credits.

Break Room

Henry does not need to place the items on the pedestals in the break room. Instead, all items automatically appear levitating above the pedestals, once they have been collected. Pulling the switch to activate the Ink Machine causes all items to vanish.

Near the entrance to the break room, there is a locked door.

Projector Room

When the projector turns on automatically, it plays the soundtrack "Hellfire Follies" instead of the whistling. The room is also lacking small stairs. Activating the ink pressure never causes the pipes to spray ink to flood the area.


All item models are identical to the models in the finished game. All audio files upon obtaining or using the items, however, are different from the remastered updates.

Gear / Wrench

Note that both items share the same audio upon picking them up.
Prototype Final
Collect Metal
SFX Gear Pick UP Vanish 01
SFX Wrench Pick UP Vanish 01

Bendy Doll

Prototype Final
Collect Toy
SFX Toy Pick UP Vanish 01


Prototype Final
Collect Ink
SFX Ink Jar Pick UP Vanish 01


Prototype Final
Collect Paper
SFX Record Pick UP Vanish 01


The axe has fewer audio files and does a double swing sometimes. It has fewer animations than the current one.

Prototype Final
Collect Axe
SFX Axe Pick Up 01
SFX Axe Swing 01
SFX Axe Swing 02
SFX Axe Swing 03
SFX Axe Swing 04
SFX Axe Swing 05
SFX Axe Swing 06
SFX Axe Swing 07
SFX Axe Swing 08


Half of the sounds are different, and replaced as well for the remastered edition while others went completely unused.

Description Audio
The early version of the sound for entering the studio.
The early version of the sound produced when Henry pulls down the lever. This is the same sound used when the chapter ends.
Push Leaver
The early version of the soundtrack when the projector turns on.
Music hellfirefollies
The early version of the sound when trying to open a locked door.
Door locked
The chapter's earlier version of the ambiance for the workshop's atmosphere.
Ambience Horror
Prototype ambiance for the film reels on the wall in the workroom.
Ambience Gears
Prototype sound for when after Ink Bendy emerges from the Ink Machine and large wooden planks appear.
WoodCrashLarge OGG
The early version of the sound of the ambiance for the Ink Machine running.
Ambience Machine


The soundtracks "Machine Revealed", "Down Where Monsters Live", "Ode to Bendy", and Bendy's whistle song are absent.

Description Audio
The music of when Henry falls in the basement, used for the title screen music "Sketches".
Music sketches
The music that plays when the projector automatically turns on from the Theater location.
Music hellfirefollies
An early version of Little Devil Darling that plays when the Ink Demon jumpscares Henry when going near the Ink machine room boarded up.
Music littledevildarling


The prototype also lacks a punch card stand, a running ability, and unlockable achievements. No cans of Bacon Soup can be found anywhere in this prototype, as this collectible was not yet implemented. Additionally, the main menu looks very different.

Main menu

Prototype Final
Chapter 1 Menu


From the "Little Devil Darlin'" and "The Dancing Demon" posters, each glove on Bendy sports three darts instead of two buttons. His index finger was also closer to his hand. The "Sheep Songs!" poster is the only poster that remained unchanged.

Prototype Final


There were only five objectives to complete in the prototype instead of seven.

Note that these objective images below still exist in the game and are located in the prototype's files. From the updated Chapter 1's game files, however, the objectives' both tag files and fonts are separated.

Assets / Textures

and the Ink Machine
Chapter 1: Moving Pictures (PrototypeCH2 updateCH3 update)
Chapter 2: The Old Song (Pre-updateCH3 update)
Chapter 3: Rise and Fall (Pre-update)
Chapter 4: Colossal Wonders
Chapter 5: The Last Reel
Chapter ?: The Archives
(Version History)
2nd Bendy game Chapters coming soon...
Other games Bendy in Nightmare Run (Pre-Alpha / Version History)

Hello Bendy